lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/Yd0vwU5V"] [Date "2023.03.17"] [White "chess111j"] [Black "Yannik-Nils"] [Result "0-1"] [UTCDate "2023.03.17"] [UTCTime "13:45:43"] [WhiteElo "1674"] [BlackElo "1550"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+27"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3 e5 2. e4 { C20 King's Pawn Game: Leonardis Variation } d5 3. Nf3 dxe4? { (-0.70 → 0.72) Mistake. Nc6 was best. } (3... Nc6 4. exd5 Qxd5 5. Nc3 Bb4 6. Be2 Be6 7. O-O Qd7 8. Be3) 4. Nxe5?! { (0.72 → 0.00) Inaccuracy. dxe4 was best. } (4. dxe4 Qxd1+ 5. Kxd1 Bg4 6. Bb5+ c6 7. Bc4 Nf6 8. Be3 Nbd7) 4... exd3? { (0.00 → 1.40) Mistake. Nf6 was best. } (4... Nf6 5. Bf4) 5. Bxd3 Bc5 6. Qe2 Qd4?? { (2.08 → 10.27) Blunder. Qe7 was best. } (6... Qe7 7. Nc3) 7. Nc6+ Kd7 8. Nxd4 Bxd4 9. c4 Kd6 10. Bf4+ Kc5 11. b4+ Kxb4?! { (42.11 → Mate in 4) Checkmate is now unavoidable. Kb6 was best. } (11... Kb6 12. c5+) 12. a3+?! { (Mate in 4 → 33.47) Lost forced checkmate sequence. Qd2+ was best. } (12. Qd2+ Bc3 13. Qxc3+ Kc5 14. Qe5+ Kb4 15. Qb5#) 12... Kc5 13. Kd2 Nf6?! { (24.37 → Mate in 3) Checkmate is now unavoidable. Be6 was best. } (13... Be6 14. Nc3) 14. Be5?? { (Mate in 3 → -4.30) Lost forced checkmate sequence. Qe7+ was best. } (14. Qe7+ Kb6 15. Qb4+ Kc6 16. Qb5#) 14... Bg4?? { (-4.30 → 13.74) Blunder. Re8 was best. } (14... Re8 15. Nc3 Rxe5 16. Qf3 Bg4 17. Na4+ Kd6 18. Qf4 Nc6 19. Rab1 a6 20. h3 Be6 21. Rhe1) 15. f3?? { (13.74 → -1.29) Blunder. Bxf6 was best. } (15. Bxf6) 15... Be6?? { (-1.29 → 22.76) Blunder. Re8 was best. } (15... Re8 16. Nc3) 16. Bxf6 Bxf6 17. Qe3+ Bd4 18. Qg5+ f5 19. Re1 Bxa1?! { (13.00 → Mate in 6) Checkmate is now unavoidable. Bf2 was best. } (19... Bf2 20. Re4) 20. Nc3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Qe3+ was best. } (20. Qe3+ Bd4 21. Qxe6 a6 22. Bxf5 Re8 23. Kd3 Rxe6 24. Rxe6 Nc6 25. Ke4#) 20... Kd4# { Game ends by variant rule. } 0-1