I tried one experiment. When I played bullet, I wanted to try to play very fast games. I offered to my opponents the next thing: "Hello, would you like to play 30 seconds game? Who first spend 30 seconds, loses."
It was nice to know that, apparently, every fifth, fourth, or may be even third player accepted my challenge and we played this kind of game.
It was a lot of fun. And so much emotions.
I still can do this and find players, who would like to play thirty seconds bullet game. But there are some problems.
1. I need to abort games with people who don't accept my challenge. It's not good toward them. Because they think I want to play 1+0.
2. We need to watch when time pass 30 seconds limit. We still can do it, but it's not obvious sometimes, when it's several tenths of a second difference.
3. One of us must resign, so it's impossible to play rated games.
It would be so amazing therefore to have possibility to play "official" 30 seconds games. Because it's quite possible to find people who will play it, it will find it's users I believe.
It was nice to know that, apparently, every fifth, fourth, or may be even third player accepted my challenge and we played this kind of game.
It was a lot of fun. And so much emotions.
I still can do this and find players, who would like to play thirty seconds bullet game. But there are some problems.
1. I need to abort games with people who don't accept my challenge. It's not good toward them. Because they think I want to play 1+0.
2. We need to watch when time pass 30 seconds limit. We still can do it, but it's not obvious sometimes, when it's several tenths of a second difference.
3. One of us must resign, so it's impossible to play rated games.
It would be so amazing therefore to have possibility to play "official" 30 seconds games. Because it's quite possible to find people who will play it, it will find it's users I believe.