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Clicking the king, then clicking a rook causes castling???

I agree with most of the comments here - it is un-intuitive and an option to turn off a feature is an addition . Gr8m8m8 - if the purpose of this feedback forum isn't to gauge the reaction of players to features that are already present (as well as future developments) then I think the word 'Feedback' is misleading no?
I've been caught out this weekend several times - and despite promising myself not to do it again, I still make the mistake. I think I'm prone to it because I drag my pieces during play. So I'm not expecting pieces to move when I click on them.....
You know there's a touch-rule in chess? :D How about applying that to online chess ;)
Hehe :D The touch rule would make for some pretty dull streams though......or second thoughts :D
There should be an option to disable this. It's not intuitive at all.
"I agree with OP that this is unintuitive, as there have been cases where I have played 0-0-0, by click-dragging the K to a1, then realised Rd1 is stronger but still castled by accident. This does seem to be unique to lichess, but we wouldn't have the opportunity to change our minds OTB due to touch-move anyway so I'm not convinced it's worth 'fixing'."

Yes, that scenario with 0-0-0 castling and changing your mind to Rd1 is literally the only time I can think of where this could be an issue, but it's never happened to me and I assume that it very rarely happens to anyone else on this site.

If this really is a thing that plagues several players, then I guess it's worth "fixing". Maybe I've never encountered this problem because I always drag my king to castle. *shrug*
@chunkymonkey
"Gr8m8m8 - if the purpose of this feedback forum isn't to gauge the reaction of players to features that are already present (as well as future developments) then I think the word 'Feedback' is misleading no?"

no one is contesting the purpose of the feedback forum. I am also providing feedback by posting that I find the interface to be quite intuitive and user-friendly. the developers do a great job and I hope that people mobbing them for non-features (can we have the ability to disable "click and drag" as its prone to errors? pls thx) doesn't discourage them when they seem to be responsive to users requests already.

if the developers feel like doing this then more power to them, but they shouldn't feel like its necessary, or even that the interface is the least bit broken as it is.
gr8m8m8
I don't think anybody is suggesting the feature is broken. It appears to be working exactly as it was designed. Asking for an option to disable a feature is not a "non-feature". Maybe your style of play is different to those who would like the option? Would it hurt your game if the option was included? Very shortly after the thread was started, you jumped in to say everything was fine and that it's such a trivial thing that doesn't need fixing.
It isn't that trivial to the person who started this thread so effectively you've face-palmed him because YOU don't have a problem.
"if the developers feel like doing this then more power to them, but they shouldn't feel like its necessary, or even that the interface is the least bit broken as it is."
I think the developers are breathing a collective sigh of relief because you don't think it's necessary :)
While the interface is not "broken" by this feature, it seems a typical example where less is more...
I really doubt that anyone requested specifically for that additional shortcut for castling, and since it really is quite a unique feature of this site (I can't recally any chess program/site, and I've tried *A LOT*, that consider that a valid castling input), people can get confused

It's a non standard way of sending a move, and it really isn't faster or more confortable than the usual ways, so, in my opinion, is redundant and could be ditched altogether
It's very useful in 960.

In non-960 games though it seems unnatural.

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